AI Insights · Timothy · October 2023
Top 5 Stickman Games on Android in Saudi Arabia Q3 2023
An overview of the performance of the top 5 Stickman games on Android in Saudi Arabia during Q3 2023, highlighting trends in downloads, revenue, and active users.
In Q3 2023, the top 5 Stickman games on Android in Saudi Arabia showed varying trends in downloads, revenue, and active users. Here's a detailed look at each game's performance.
Stick Party 234 MiniGames from PlayMax Game Studio saw a steady decline in weekly downloads, starting at around 26.6K in late June and dropping to approximately 12.6K by the end of September. Weekly revenue showed fluctuations, peaking at $95 in early August and stabilizing at around $33 towards the end of the quarter. The game maintained a strong active user base, though it saw a gradual decline from about 189.6K to 151.9K.
Anger of stick 5 : zombie by Button E&M experienced a notable increase in weekly downloads mid-quarter, reaching a high of 12.4K in early August before tapering off to about 3.3K by the end of September. Weekly revenue remained relatively low but stable, fluctuating between $4 and $14. The game's active users peaked at around 35K in early August but gradually decreased to 14.3K by the end of the quarter.
Stick War: Legacy from Max Games Studios had consistent weekly downloads, ranging between 3K and 5K throughout the quarter. Weekly revenue showed some variability, peaking at $195 in early July and dropping to $14 by mid-September. The active user count remained relatively stable, with a slight decline from approximately 11.3K to 8.3K over the quarter.
Stick Hero: Tower Defense by Rocket Succeed Together saw an upward trend in weekly downloads, peaking at 5.1K in mid-August before dropping to 2.2K by the end of September. The game had minimal revenue, with occasional peaks at $3. The active user base was strong, peaking at around 61.3K in early August and ending the quarter at approximately 48.5K.
Stickman Warriors from SkySoft Studio had a fluctuating download trend, peaking at 4.1K in late June and dropping to around 2.4K by the end of September. Weekly revenue remained modest, peaking at $31 in late July. The active user count showed some variability, starting at approximately 13.5K and ending the quarter at around 10.2K.
These insights are sourced from Sensor Tower, where more detailed analytics are available for further exploration. The performance metrics of these top Stickman games indicate varying levels of user engagement and revenue generation, reflecting their popularity and market dynamics in Saudi Arabia.